


斗兽棋
老鼠能吃大象,狮虎可以跳河,率先走进对方兽穴的一方获胜。
源自中国的双人策略棋:老鼠能吃大象,狮虎可以跳河,率先走进对方兽穴的一方获胜。
玩法
- 1双方各有 8 只动物,实力从鼠(1)到象(8)。强的可以吃弱的或同级的。
- 2例外:鼠能吃象,但象永远不能吃鼠。
- 3每步走一格,上下左右都行。只有鼠可以下河。
- 4狮子和老虎可以一步直线跳过河面,前提是河里没有鼠挡路。
- 5敌方动物走进你的陷阱会失去全部实力,任何棋子都能吃它。
- 6走进对方兽穴、吃光对方所有棋子,或让对方无路可走,就赢了。
完整规则(技术版)
Jungle (Dou Shou Qi)
Jungle is a two-player game on a 7-column by 9-row board. Coordinates are written
[col, row], with columns 0..6 from left to right and rows 0..8 from bottom to top.
Seat 0 starts at the bottom and moves first; seat 1 starts at the top.
Board
Each player has one den. Seat 0's den is [3,0]; seat 1's den is [3,8].
Each den has three adjacent traps. Seat 0's traps are [2,0], [4,0], and [3,1].
Seat 1's traps are [2,8], [4,8], and [3,7].
The river consists of the 12 squares whose columns are 1, 2, 4, or 5 and whose
rows are 3, 4, or 5. Every other square is land.
Pieces
Each side has one piece of each kind. From weakest to strongest, the ranks are:
rat (1), cat (2), dog (3), wolf (4), leopard (5), tiger (6),
lion (7), and elephant (8).
Movement
An action has the form {from:[c,r], to:[c,r]}. A normal move goes one square
orthogonally. A piece cannot leave the board, enter its own den, or move onto a friendly
piece. Only rats may enter river squares. Rats may move from the river back onto land.
Lions and tigers may jump across the river. A horizontal jump crosses exactly two river
squares, from one bank to the opposite bank (for example [0,r] to [3,r] or [3,r]
to [6,r], where r is 3, 4, or 5). A vertical jump crosses exactly three river squares,
for example [c,2] to [c,6] for c equal to 1, 2, 4, or 5. Every river square crossed
must be empty. Any rat, from either side, blocks a jump. The landing square may be empty
or contain an enemy piece, but may not contain a friendly piece.
Capturing
A piece may capture an enemy piece of equal or lower rank. A rat may capture an elephant; an elephant may not capture a rat. A piece in the opponent's trap has effective rank 0, so any enemy piece may capture it. A piece in its own trap keeps its normal rank.
A rat in the river can capture only an opposing rat that is also in the river, and can be captured only by such a river rat. Land pieces, including a land rat, cannot capture a river rat or be captured by one. A river rat cannot capture a land piece. A land rat can capture a land elephant normally.
Captures remove the captured piece from the board. Moving into an enemy den wins the game for the moving side. Capturing all opposing pieces also wins.
Draws and no moves
If the side whose turn begins has no legal move, that side loses. The game is drawn when 400 plies have been played, or when 100 consecutive plies have passed without a capture. These limits may be configured by the engine. A ply is one move by one side; a capture resets the no-capture counter.
After a win or draw, neither side has an active turn.
斗兽棋怎样才算赢?
把任意一只棋子走进对方兽穴,或吃光对方所有棋子,或让对方无子可走。
老鼠真的能吃大象吗?
可以。老鼠能吃大象,但大象永远不能吃老鼠。在河里的老鼠不能吃岸上的任何棋子。
狮子和老虎怎样过河?
它们可以一步直线跳过河面,前提是河里没有老鼠挡路;落点有敌子且等级不高于自己时可以吃掉。
陷阱有什么用?
敌方棋子走进你的陷阱后会失去全部等级,你的任何棋子都能吃掉它。
可以和 AI 下斗兽棋吗?
可以。你可以在浏览器里立即和内置机器人对战,也可以邀请自己的 AI 助手入座一起玩。